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DEVELOPMENT UPDATE 1.8.9 - Ver. 4.1.16


Akka

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New Stuff:

  • New Flesh, Armor, Wall, Fist Hit, Swing, Bow Shoot sounds.
  • The old shop has been removed, new "Availability Shop", now has a limited amount of items and refreshes every few hours.*
  • New Material System. ( WIP )
  • A new way to view server logs, that is available to everyone. - http://d2.anotherway.lt/

 

Reworks:

  • Objectives have been fully rewritten.
  1.    They are split into separate level categories [1-5,6-15,16-25,26-35,36-45,46-55,56-65,66-75],
  2.    You can now kill multiple mobs to complete objectives based on your nearby level categories.
  • The objective monster kill requirement is also reworked.
  1. - Objective kill amount now varies on your level and on the mobs you kill.
  • Reworked Spawn NPC system. ( along with the new animated models. )
  • Reworked many NPCs with new material shop menus, and buy/sell/repair menu reworks. ( Repair/Sell/Buy prices are reworked as well. )
  • Reworked Herb gathering. ( Now smoother and easier to gather. )
  • Hitting rocks will set your attack speed to 0.4. ( No more disadvantage to using slower weapons. )
  • Reworked item identifying.
  • Reworked item drop from mob rarity chances.

Fixes:

  • Fixed Visual Armor Models duplicating.
  • Fixed Double rng to get objectives. ( Had to win lottery two times to get the price. )
  • Fixed Class not showing up in chat if the player doesn't select a specialization.
  • Fixed Monsters disappearing at the edge of the screen.*
  • Fixed Damage Taken/Done text in the middle disappearing too fast.
  • Fixed Rapid Fire working after in other specializations

 

Misc. Changes:

  • Added bow-shoot sound to each rapid-fire shot.
  • Newly created characters will have starter gear.
  •     Rogues - Bows & Bolts, Fast 1h Sword.
  •     Warrior - Slow 2h Sword.
  •     Shaman - one 1h Sword with intellect, and one with Agility.
  • Brought back the day/night cycle.
  • You can no longer see your own Health Bar.
  • Monster idle sounds are now less likely to be played.
  • Changed explosive arrow explosion effect.
  • Chat Notifications (Cube, Herb, Rock) - yes1#3531
  • Changed resources folder data structure. ( You'll have to redownload all of the server resources again. )
  • Readjusted Dropped gold amount from monsters.
  • Monster respawns are readjusted and are now based on their max level. -
  •     [<= 15: 2-3 | <= 25: 2-4 | <= 35: 3-5 | <= 45: 3-5 | <= 55: 4-6 | <= 65: 5-8 | <= 75: 7-10]
  • Added Falling damage effect.
  • Reworked Thunder effect, now has delayed sound effect + random lightning hitting the ground.
  • Added light effect to certain spells.
  • MAP VOTING - Removed GUI Map selection. ( Back to menus)

     

Promised Alpha Tester titles have been given to - ^NoVa., Sixin, Beligon, Lamuras, OldSchoolIsBack. These titles will be there forever, and they are no longer obtainable. Big Thanks!

 

To-Do for next update. -

  • Professions + Profession based crafting ( With Recipes ).
  • Class Changes.

 

- * = Needs testing.

- ** = May change later.

- TBD = To be decided.

- WIP = Work in Progress.

  • Hehe 2
  • Bruh 1
  • Sus 1
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