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DEVELOPMENT UPDATE 1.10.0


Akka

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DEVELOPMENT UPDATE 1.10.0
Posted
  • We took our time working on all of this. Our aim was and will always be to keep everything consistent, AnotherWay believes in quality.
  • We won’t be covering any new abilities or skill balancing in this changelog, as it remains a volatile topic.
  • Another not-so minor thing that won't be mentioned in this changelog are the "Optimizations": we've put a great deal of effort into optimizing old and/or outdated systems and functions that been there since or before the initial release.

NEW FEATURES

  • The old market system has been removed and replaced with a new auction system.
    • Features of the new auction system:
      • The main page is now organized into item categories for easier navigation.
      • Clicking on a category will display all listed items of that type.
        • Listings are sorted by lowest price.
      • When browsing equipable items, item stats will be compared.
      • You can now set price per unit.
      • Each listing now has a duration that can be set to 12, 24, or 48 hours.
        • When a listing expires, the items are mailed to seller.
      • Purchased and withdrawn items are also mailed to the buyer or seller.
  • Newly unlocked skills are now automatically assigned to a free slot.
  • Added a "None" option to the skill menu for classes that use bows.
  • Enchanted items now have an enchant specific glow. ( Can only be seen on P_ models aka you can only see the glow on other players. )
  • Magic & Ranged attacks can now critical strike.
  • Broken items now can be equipped but will not give any stats.
  • Separate hud for quests/objectives auras and mail notification on the right side of the screen.
  • New Daily Rewards System.
    • You can now choose from a selection of specific rewards each day.
      • The only requirement is to be active for a certain amount of time to redeem the rewards.
  • You can now switch between 90, 100 FOV settings.
  • Added a sound when player opens the chest.
  • Added a new sound when somebody mentions(or whispers) you in the chat.
  • Added the ability to whisper:
    • /whisper(/w) name 
      • Akka sends a message that only Sixin can see.
        • /w Sixin helu🙋‍♂️
    • /reply(/r) name
      • Sixin replying with Hallo. ( Only Akka can see it. )
        • /r Hallo
  • Added /roll command.
  • Character Statistics.
  • Account Statistics. ( Also has combined character statistics. )
  • Cross Server features:
    • Ability to detect if a player is already online on one of our servers.
    • Cross-server chat.
  • Reputations.
    • Improve relations with the NPC's to unlock higher-quality services from them.
    • Reputations are account wide.
  • Items now have quality.
    • If item's quality is 80%, it will have 20% less stats.
  • Items can now have effects.
    • Zombie Slayer - Tier Z ( Zombies, Mummies ) will no longer explode.
    • Azure Wrath - Damaging enemies with spells has a chance to summon a meteor that deals AOE damage.
  • Account & Character feature unlocks.
    • Some features only need to be unlocked once per account, such as gathering Rocks, Herbs, Skins & Cubes, NPC's, etc.
    • Other features must be unlocked separately for each character, including Daily Rewards, skills, repairing, etc.
  • XP Sharing for people who assisted in killing monster.

NPCS

  • New Norgannon ( Enchanter ) NPC.
    • Reworked Enchanting:
      • No longer RNG-based.
      • Obtain exact enchantments using new materials from disenchanting.
      • Higher-quality enchantments are unlocked through reputations.
    • Disenchanting:
      • Disenchant items dropped from monsters to obtain materials for enchanting.
      • Grants reputation based on item level requirement. ( Ranging from 4 to 20. )
    • Break Enchantments:
      • Removing an enchantment from an item now costs 50 gold and grants 5 reputation.
  • Reworked Malfurion ( Jeweler ) NPC.
    • Reworked gem crafting menu.
      • Higher quality gems now require higher reputation standing with Malfurion.
    • Reworked gem extracting menu.
    • Added a menu to buy Mystery Mining Bags. ( Contains mining materials, obviously. )
  • Reworked Sylvanas ( Alchemist ) NPC.
    • Added an indicator showing the number of identifiable items.
    • Reworked Buy/Sell menu into a single "Shop" option.
    • New consumable crafting menu.
      • Use herbs to craft consumables.
      • Higher potency consumables will require a higher reputation standing with Sylvanas.
    • Reset Stat Points & Specialization are now cheaper for the first few resets, gradually becoming more expensive.
  • Reworked Neltharion ( Blacksmith ) NPC
    • Reworked Buy/Sell menu into a single "Shop" option
    • Added bunch of possible filters when buying items.
    • New crafting menu.
    • New smelting menu.
    • Improved Repairing menu.
  • Reworked Campfire ( Cooking )
    • new cooking menu.

FIXES

  • Fixed Heroic Strike damage type.
  • Fixed monsters instantly disappearing after they die which caused them to stop spawning.
  • Fixed Durability not being saved.
  • Fixed random lightning not being visible.
  • Fixed player death not detecting a correct killer.
  • Fixed Necromancer skill "Bone Armor" getting reset after using it sometimes.
  • Fixed force equip for rings.
  • Fixed bow still being drawn after unequipping bolts/arrows.
  • And many more..

BALANCING

  • Weapons can have varying attack ranges (longer/shorter) and attack speeds (slower/faster) however we've decided to keep all weapon ranges and attack speeds default except maybe with some cases in the future.
  • All classes have been rebalanced. There are too many changes, so we won't be covering them in this 🪵.
  • Rogue energy now regenerates at 1 per 0.15second rate ( Used to regenerate 10 every second. )
  • Base damage of all classes changed from 5 -> 10.
  • Reworked defense stat priority for all damage types.

REWORKS

  • Chest has been reworked with a lot of QoL additions.
    • Holding CTRL to withdraw a specific amount of materials, consumables, etc..
    • Option to deposit all gems / sockets / materials.
    • & more...
  • Reworked chat formatting.
    • new: [SomeTitle] « Lv.40 | SHAMAN » Akka ->
  • Reworked Equipping item menu with QoL additions.
    • Added Item compare.
    • You can now see Enchant and Socket Types in the item list.
  • Reworked Repair pricing.
  • Reworked Title System for easy assignment of unique titles.
  • Reworked Paragon menu.
  • Reworked Herbs & Rock spawning method.
    • Instead of multiple Herbs or Rocks spawning simultaneously every 3 minutes, they will now spawn one by one.
    • Each Herb and Rock spawn point now has a cooldown period, preventing it from being reused for the next few spawns.
    • Herbs will spawn individually every 15-30 seconds, with a maximum of 10 existing Herbs at a time.
    • Rocks will spawn individually every 45-65 seconds, with a maximum of 10 existing Rocks at a time.
  • Reworked Aura System. ( Buffs & Debuffs )
    • All issues with the old system have been fixed.
    • Auras can now have precise durations, allowing for more accurate crowd control effects
    • Auras can now persist trough maps.

MISC. STUFF

  • Added a couple new sky boxes.
  • Quest objectives now have a glow.
  • Player can now wear a second ring only after reaching level 35.
  • Monsters now get incinerated upon entering spawn area.

REMOVED FEATURES

  • Removed XP from monster kill assists.
  • Removed Necromancer Skill Teeth.
  • Hehe 1
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