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      • Diablo II AnotherWay | RPG #1
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  • Updates

    • Per paskutinius keleta mėnėsiu su testerių komandą dirbom ties serverio stabilumų.

      Sutaisėm daug crashu, pridėjom quality-of-life atnaujinimų.

      1099690245970198551.webp?size=44&quality 

      Fixes:

      • - Fixed Snake hitbox
      • - Fixed Models not applying for bows.
      • - Fixed Players being able to attack each other with melee attacks in the safe zone.
      • - Fixed numerous crashes.
      • - Fixed some class specialization names not showing up in chat.
      • - Fixed radar, heal, etc. sometimes showing up.
      • - Fixed wrong models showing up when spectating somebody.
      • - There were so many fixes that most of them were not included in the log.

      New Stuff:

      • Added a new Mailbox system.
      • Added floating damage numbers above monsters.
      • Added new Copper and Silver currencies. (100 copper = 1 silver / 100 silver = 1 gold.)

      Reworks:

      • Major item rework in progress.
      • Reworked Cube Rewards. (1 Cube now spawns always by default, and one more for every 2 players.)
      • Reworked Arrows, now stackable up to 5000.
      • Reworked Horadric Points shop. (Reworked shop elements.)
      • Reworked Health Bars. (Full rewrite of the code, bug fixes, and performance improvements.) 
      • Reworked Ore and Herb spawning.
      • Reworked Needed XP amounts and mob XP.

      Class Changes:

      • Added new Enhancement Shaman passive - Frozen Power.
      • Frost Shock now roots the target for 2 seconds and has a 4-second slow afterward.
      • All warrior spells now have a 1-second global cooldown.
      • Hamstring / Rupture and similar type spell firing have been reworked.
      • Added new Warrior skills - Rend and Heroic Strike.

      Misc Changes:

      • Removed 2h Axes, they will no longer be obtainable.
      • Existing weapons will now have different attack ranges.
      • Herbs gathering is now faster.
      • Identifying items now grants XP.
      • Lady Sylvanas is now selling consumables on the market. (Limited supply.)
      • Different Arrow Types will now have different speeds.
      • Arrows will aim towards the direction they are flying.
      • The sockets are back.
      • All weapon models have been set by default to the right hand.
      • Updated market item info.
      • Market quality-of-life changes.
      • Potions' hp/mana regen amount now shows up at the top of the screen.
      • Added back the music player, and now it only plays music in the safe zone.
      • Added hud message in the middle when aiming at a rock/herb or NPC with a small instruction on how to interact with it.
      • Added 34 new flower models, and flowers now give specific material based on the flower model.
      • Added 7 new rock models, which now give specific material based on the flower model. Rocks also have different HP amounts, and there are two types of each ore (Normal & Rich). Each flower/rock now has a separate more accurate hitbox.

      - * = Needs testing.

      - ** = May change later.

      - TBD = To be decided.

       

      • Hehe 2
      • Bruh 1
      • Sus 1
    • New Stuff:

      • New Flesh, Armor, Wall, Fist Hit, Swing, Bow Shoot sounds.
      • The old shop has been removed, new "Availability Shop", now has a limited amount of items and refreshes every few hours.*
      • New Material System. ( WIP )
      • A new way to view server logs, that is available to everyone. - http://d2.anotherway.lt/

       

      Reworks:

      • Objectives have been fully rewritten.
      1.    They are split into separate level categories [1-5,6-15,16-25,26-35,36-45,46-55,56-65,66-75],
      2.    You can now kill multiple mobs to complete objectives based on your nearby level categories.
      • The objective monster kill requirement is also reworked.
      1. - Objective kill amount now varies on your level and on the mobs you kill.
      • Reworked Spawn NPC system. ( along with the new animated models. )
      • Reworked many NPCs with new material shop menus, and buy/sell/repair menu reworks. ( Repair/Sell/Buy prices are reworked as well. )
      • Reworked Herb gathering. ( Now smoother and easier to gather. )
      • Hitting rocks will set your attack speed to 0.4. ( No more disadvantage to using slower weapons. )
      • Reworked item identifying.
      • Reworked item drop from mob rarity chances.

      Fixes:

      • Fixed Visual Armor Models duplicating.
      • Fixed Double rng to get objectives. ( Had to win lottery two times to get the price. )
      • Fixed Class not showing up in chat if the player doesn't select a specialization.
      • Fixed Monsters disappearing at the edge of the screen.*
      • Fixed Damage Taken/Done text in the middle disappearing too fast.
      • Fixed Rapid Fire working after in other specializations

       

      Misc. Changes:

      • Added bow-shoot sound to each rapid-fire shot.
      • Newly created characters will have starter gear.
      •     Rogues - Bows & Bolts, Fast 1h Sword.
      •     Warrior - Slow 2h Sword.
      •     Shaman - one 1h Sword with intellect, and one with Agility.
      • Brought back the day/night cycle.
      • You can no longer see your own Health Bar.
      • Monster idle sounds are now less likely to be played.
      • Changed explosive arrow explosion effect.
      • Chat Notifications (Cube, Herb, Rock) - yes1#3531
      • Changed resources folder data structure. ( You'll have to redownload all of the server resources again. )
      • Readjusted Dropped gold amount from monsters.
      • Monster respawns are readjusted and are now based on their max level. -
      •     [<= 15: 2-3 | <= 25: 2-4 | <= 35: 3-5 | <= 45: 3-5 | <= 55: 4-6 | <= 65: 5-8 | <= 75: 7-10]
      • Added Falling damage effect.
      • Reworked Thunder effect, now has delayed sound effect + random lightning hitting the ground.
      • Added light effect to certain spells.
      • MAP VOTING - Removed GUI Map selection. ( Back to menus)

         

      Promised Alpha Tester titles have been given to - ^NoVa., Sixin, Beligon, Lamuras, OldSchoolIsBack. These titles will be there forever, and they are no longer obtainable. Big Thanks!

       

      To-Do for next update. -

      • Professions + Profession based crafting ( With Recipes ).
      • Class Changes.

       

      - * = Needs testing.

      - ** = May change later.

      - TBD = To be decided.

      - WIP = Work in Progress.

      • Hehe 2
      • Bruh 1
      • Sus 1
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